You're either with them or against them---cults are polarising at the best of times. But every so often, there's a cult in a video game that is so powerful, so strong, so undeniably cool that you can't help but try to join up. But sometimes, heartbreakingly, you simply aren't allowed to.
Talking Shite is an article on game theory, where we discuss how, why and what makes a game good, bad, interesting or just downright odd. Today, we focus on the separation, or lack thereof, of character skill and player skill, and how that affects everything about the game in which it appears. Skills and abilities... Continue Reading →