Rad Reviews cover all those games that a Quick Snipe just couldn't do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we are introducing our review of Fallout 4: more parts to come soon! Fallout 4 has a lot to live up to. The sheer... Continue Reading →
Talking Shite: The Place of Voiced Protagonists
Talking Shite is an article on game theory, where we discuss how, why and what makes a game good, bad, interesting or just downright odd. Today, we set our sights on the place of voiced protagonists: where they work, what they add and what they potentially take away. As the gaming industry becomes more advanced... Continue Reading →
Talking Shite: Character Skill vs Player Skill
Talking Shite is an article on game theory, where we discuss how, why and what makes a game good, bad, interesting or just downright odd. Today, we focus on the separation, or lack thereof, of character skill and player skill, and how that affects everything about the game in which it appears. Skills and abilities... Continue Reading →
Quick Snipe: Killing Floor 2
Horde survival games will always have a special place in my heart. A warm little fuzzy area right next to isometric RPGs and Super Mario 64. They are easy to learn but hard to master, always up for a quickie and nearly always absurdly fun. However, they always seem relegated to a sideshow or a... Continue Reading →