Rad Reviews: Fallout 4 (foreword)

Rad Reviews cover all those games that a Quick Snipe just couldn’t do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we are introducing our review of Fallout 4: more parts to come soon!

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Fallout 4 has a lot to live up to.

The sheer hype for this game was overwhelming, with billboards and buses featuring Vault Boy’s winking visage, every website and blogger whipped into a frenzy over new features, every gamer frothing over it or lambasting it for perceived flaws. Whether you love it or hate it, Fallout 4 was a masterstroke of hype and marketing. Of that, there can be no doubt.

But after all the hype, all the tension, has Fallout 4 really been able to live up to its promises? Is it able to live up to the well-deserved reputation of its predecessors, both old and new?

The following Rad Reviews will be covering FO4’s various different facets, from gameplay and mechanics to graphics and performance, with a few special features mentioning significant areas such as the new Settlement/Workshop system. These will be released periodically, so keep an eye out for the next article. The links will be featured below!

Next article: Plot.

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