Rad Reviews cover all those games that a Quick Snipe just couldn’t do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we cover the base gameplay and mechanics of Fallout 4. With the latest installation of the franchise, Fallout has become more of a shooter... Continue Reading →
Rad Reviews: Fallout 4 (plot)
Rad Reviews cover all those games that a Quick Snipe just couldn't do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we cover the plot of Fallout 4: no major spoilers, but certainly some minor ones ahead! I have never put much stock in Bethesda... Continue Reading →
Rad Reviews: Fallout 4 (foreword)
Rad Reviews cover all those games that a Quick Snipe just couldn't do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we are introducing our review of Fallout 4: more parts to come soon! Fallout 4 has a lot to live up to. The sheer... Continue Reading →
Talking Shite: The Place of Voiced Protagonists
Talking Shite is an article on game theory, where we discuss how, why and what makes a game good, bad, interesting or just downright odd. Today, we set our sights on the place of voiced protagonists: where they work, what they add and what they potentially take away. As the gaming industry becomes more advanced... Continue Reading →
Talking Shite: Character Skill vs Player Skill
Talking Shite is an article on game theory, where we discuss how, why and what makes a game good, bad, interesting or just downright odd. Today, we focus on the separation, or lack thereof, of character skill and player skill, and how that affects everything about the game in which it appears. Skills and abilities... Continue Reading →
Quick Snipe: Killing Floor 2
Horde survival games will always have a special place in my heart. A warm little fuzzy area right next to isometric RPGs and Super Mario 64. They are easy to learn but hard to master, always up for a quickie and nearly always absurdly fun. However, they always seem relegated to a sideshow or a... Continue Reading →
Quick Snipe O’ Shite: The Long Dark
Quick Snipe o’ Shite is a quick and easy review series based on imparting as much knowledge in as few words as possible. Today, our quick snipe hovers its crosshairs over The Long Dark, the wilderness survival game from Hinterland Studio. The Long Dark, at first glance, is yet another one of the many survival games... Continue Reading →
The Future is Shite: Stranded Deep
The Future is Shite is a general overview of upcoming unreleased or early access games, discussing everything from current features and playability to developer reputation to speculating on future development. This week we are covering Stranded Deep, an early access survival game set on an archipelago in the Pacific Ocean, developed by newcomer indie developer Beam... Continue Reading →
Cpt. Radford and Lord Shiteingale: Sir, You Are Being Hunted.
This week, Cpt. Radford and Lord Shiteingale discuss the trials and tribulations suffered at the hands of Sir, You Are Being Hunted, the indie-dev stealth game with an aristocratic twist. Join them as they argue as to whether this robotic game of hide, seek, and destroy, is joyously Rad or disappointingly Shite. Before we begin... Continue Reading →
Quick Snipe o’ Shite: Planetside 2
Quick Snipe o’ Shite is a quick and easy review series based on imparting as much knowledge in as few words as possible. Today, our quick snipe hovers its crosshairs over Planetside 2, the MMOFPS from Sony Online Entertainment. Quick Summary: Planetside 2 is probably one of my favourite games at the moment: it has... Continue Reading →