War of the Chosen adds content. A lot of content. A fuckload of content. So much content, in fact, that it was almost made into the sequel, rather than an expansion. Read more: Which is the more successful XCOM expansion: Enemy Within or War of the Chosen? You get: New soldier classes New enemies New maps... Continue Reading →
Is bigger really always better?
Focusing on size rather than substance can be a hindrance for a title, rather than a help.
Video game music: the secret weapon of the most productive people?
It's a proven fact that music has a significant effect on your brain, your mood, your concentration and your ability to endure even the most boring of tasks. But it might surprise you to find out that it's video game soundtracks that are the most effective productivity-boosting tunes out there. Read more: 6 sites for all... Continue Reading →
6 sites for all your video game sheet music needs
Tabs and video tutorials only go so far; sometimes you just need to get a hold of that video game's sheet music. We've gone out and found six of the best video game sheet music sites that should give you all the bars, crotchets and quavers you need to play your favourite gaming soundtrack. 1.... Continue Reading →
Are expensive video games more fun?
Everybody's been burned by a AAA game that didn't deliver at some point. But would it have been better to put away your wallet, head to the bargain bin and wait for a Steam sale instead? Are expensive video games really more fun, or is it just the result of hype and a bigger marketing... Continue Reading →
Subnautica: Nothing but wet
The Future is Shite is a general overview of upcoming unreleased or early access games, discussing everything from current features and playability to developer reputation to speculating on future development. Underwater levels: some of the most hated and horrible levels out there. From Sonic to Zelda to Rayman, nearly every major game has featured these dastardly... Continue Reading →
Rad Reviews: Fallout 4 (conclusion)
Rad Reviews cover all those games that a Quick Snipe just couldn’t do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we wrap up our extensive review of Fallout 4. Finally, we come to the end of the journey. We've looked at the graphics, the... Continue Reading →
Rad Reviews: Fallout 4 (dialogue system)
Rad Reviews cover all those games that a Quick Snipe just couldn’t do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we lambaste the bollocks that is the Fallout 4 dialogue system. "A whole section dedicated to the dialogue system?" I hear you cry. "Why wasn't this... Continue Reading →
Rad Reviews: Fallout 4 (plot)
Rad Reviews cover all those games that a Quick Snipe just couldn't do justice on. AAA titles, brand new IPs and just plain brilliant/awful games all find a home here. Today we cover the plot of Fallout 4: no major spoilers, but certainly some minor ones ahead! I have never put much stock in Bethesda... Continue Reading →
Talking Shite: The Place of Voiced Protagonists
Talking Shite is an article on game theory, where we discuss how, why and what makes a game good, bad, interesting or just downright odd. Today, we set our sights on the place of voiced protagonists: where they work, what they add and what they potentially take away. As the gaming industry becomes more advanced... Continue Reading →