“Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller’s farm on the outskirts of the Hamlet! Those unfortunate enough to witness the Comet’s arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…”
That’s the story pitch for The Color of Madness, a fresh new helping of horror from Red Hook, the developers of popular turn-based rogue-like Darkest Dungeon.
The Color of Madness DLC
— Darkest Dungeon (@DarkestDungeon) 4 December 2017
Clearly inspired by Lovecraft’s The Color Out of Space, this new expansion will feature a whole host of new features, including:
- New trinkets and a new currency (Comet Shards) to buy them with,
- A new enemy faction made up of the zombified remnants of the Miller and his farmhands,
- A new quest type that features a horde-based survival mode: perfect for anyone who felt that zombies were woefully underepresented in Darkest Dungeon.
And likely many more bug fixes and adjustments to the title, if previous DLCs are anything to go by.
Previous expansions to the title include The Crimson Court, which included a new hero class, a new dungeon, new districts and trinkets, to name just a few new features, as well as The Shieldbreaker, which simply updated with a fresh new recruit to your damned crusade, as well as some new creatures to test her against.
It would appear that the Color of Madness will be of a size between these two updates; though Red Hook does stipulate that there is still more information to come in their announcement.
Previous DLCs, as well as the base game itself, has generally been met with critical acclaim, racking up a slew of positive reviews on Steam and Metacritic alike. Let’s hope this new addition, which will allow players to “get lost in time and space”, will be able to keep that streak going!