It seems like every developer is eating humble pie this month, as Bungie follows in the footsteps of EA and rolls back some game changes after an enormous public outcry against Destiny 2’s latest expansion, Curse of Osiris.
Following the release of Destiny 2’s newest expansion, Curse of Osiris, players found that they could no longer access the same level of content they had in the vanilla game.
Some activities were now locked behind character power levels that required the Curse of Osiris increases to access. This locked players out of content entirely, as well as the possibility of earning achievements.
Following a public outcry, many players tried to refund their copies of the game, saying that Bungie had not provided them with the product that they had originally paid for. Microsoft representatives initially did not agree, with some responses likening the purchase of the game to a promotion at a pizza place.
That didn’t go down well at all.
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As a result, Bungie has promised to do better, seemingly trying to make good on the demand for a more transparent development process. In a blog post on the official Bungie site, the developers had this to say:
“We’ve heard from the community that … these plans aren’t working,” they began.
“The Prestige Raid was a novel experience that players value, even if they don’t own Curse of Osiris, and it was a mistake to move that experience out of reach. Throughout the lifetime of the Destiny Franchise, Trials has always required that players owned the latest Expansion. However, for Destiny 2, Trials of The Nine launched as part of the main game, so it’s not right for us to remove access to it.”
As a result, the next patch for Destiny 2 will roll back many of the lockouts players complained of, featuring adjustments to power levels, the Trials of the Nine map requirements and time-limited events.
However, the Prestige Nightfall activity will remained locked behind the DLC paywall.
You can read the full patch notes, and announcement, here.
This patch will drop in Update 188.8.131.52 tomorrow.
The pizza analogy was from Microsoft support, not Bungie.
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Good call, fixed it now, thanks for the correction.
This is a bs statement from Bungie. If they truely felt that way they wouldn’t have done this exact same thing during the three year span of Destiny 1. They only said this because they are already under fire from the player base and can’t afford to make people even more upset.